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Artificer is a specialization available to Rogue characters.

Restrictions: None. This specialization is available to new players so long as the training is explained in their backstory. It may also be earned through roleplay.

History Edit

"'What can this be?' To ask that question is prove oneself a craftsman, one who looks upon the raw and wonders what it can become. The Artificer is not of that ken, for she will look upon the same resource and wonder not how it can be elevated, but how it can be made to serve. There are no more words necessary."

-- Passage from "Of Mechanical Obscura"

Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.

Combat Skills Edit

Novice Edit

  • Spike Trap: The Artificer sets a basic trap that, when an enemy approaches, detonates and flings enemies into the air.

Intermediate Edit

  • Elemental Mines: Combining blast powder, ice shards, and even electrical energy into a trap is no easy feat, but Artificers have learned to harness elemental effects to better stun their foes.
  • Bows or Crossbows at the Expert level.

Expert Edit

  • Fallback Plan: More engineers and tinkerers than true fighters, the skilled Artificer always has an escape route in mind. When their life is threatened, they can make a hasty retreat to a designated point.

Master Edit

  • Hail of Arrows: While Artificers are experts in traps, they often learn to wield Bows or Crossbows to great effect, as well, firing off arrows or bolts so quickly that the enemy is immediately pinned down at their location, sustaining massive damage.
  • Bows or Crossbows at Master Level

Non-Combat Skills Edit

This specialization grants the following non-combat skills at advanced levels, depending on your character's advancement in the specialization. These do not count toward your skills total.

Novice Edit

  • Traps (Expert)

Intermediate Edit

  • Stealth (Expert)

Expert Edit

  • Traps (Master)

Master Edit

  • Stealth (Master)